﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace RPGX.Graphics
{
    public class HUDMouseClickEventArgs : HUDEventArgs
    {
        #region Properties

        public Point MousePosition
        {
            get { return _mousePosition; }
            set { _mousePosition = value; }
        }
        private Point _mousePosition = new Point();

        public Point LocalMousePosition
        {
            get { return _localMousePosition; }
            set { _localMousePosition = value; }
        }
        private Point _localMousePosition = new Point();

        #endregion
    }
}
